{"id":2072,"date":"2008-04-06T06:43:21","date_gmt":"2008-04-06T06:43:21","guid":{"rendered":"http:\/\/www.mobiadnews.com\/?page_id=2072"},"modified":"2008-04-06T06:43:21","modified_gmt":"2008-04-06T06:43:21","slug":"release-exclusive-pq-media-research-branded-entertainment-market-defies-slowing-economy-expands-147-to-223-bil-in-2007","status":"publish","type":"page","link":"http:\/\/www.mobiadnews.com\/?page_id=2072","title":{"rendered":"Release: Exclusive PQ Media Research: Branded Entertainment Market Defies Slowing Economy, Expands 14.7% to $22.3 bil. in 2007"},"content":{"rendered":"

Strong Growth Continues in ’08, Albeit at a Slower Rate, Driven by Product Placement, Event Sponsorship\/Marketing, and Advergaming\/Webisodes<\/strong><\/p>\n

STAMFORD, CT., February 12, 2008 \u2013 <\/em>Spending on branded entertainment marketing grew 14.7% to an all-time high of $22.3 billion in 2007, nearly doubling in size over the last five years as brand marketers continue to shift budgets from traditional advertising to alternative marketing strategies, according to research released today by PQ Media, the leading provider of alternative media econometrics.<\/p>\n

Branded entertainment marketing is projected to expand another 13.9% in 2008 to $25.41 billion, despite slowing overall economic growth owing to brand marketers seeking strategies and media that engage youth and influential demographics, provide return-on-investment metrics and an influx of record political campaign spending on alternative media in this contentious election year, according to the PQ Media Branded Entertainment Marketing Forecast: 2008-2012 <\/p>\n

“Even without an economic slowdown, there are strong secular trends driving investment from traditional advertising media to alternative marketing strategies,” said Patrick Quinn, President & CEO of PQ Media. “Americans are spending more time outside their homes, online at work, communicating via wireless devices and multitasking with various media, which has created a generation of elusive consumers for brand marketers to try to reach. And these trends have led to increased investment in alternative marketing tactics.”<\/p>\n

Branded entertainment refers to marketing strategies that integrate products into entertainment venues that typically provide high engagement and interactivity. Branded entertainment marketing includes three major segments: event sponsorship and marketing; product placement; and advergaming and webisodes. No longer confined to just TV and film, branded entertainment marketing represented approximately 8 cents of every marketing services dollar spent in 2007, according to PQ Media.<\/p>\n

Key trends impacting each segment of branded entertainment include:<\/p>\n