{"id":3509,"date":"2009-04-13T17:53:25","date_gmt":"2009-04-13T17:53:25","guid":{"rendered":"http:\/\/www.mobiadnews.com\/?p=3509"},"modified":"2014-03-28T22:44:05","modified_gmt":"2014-03-28T22:44:05","slug":"visual-interactivity-the-next-great-way-to-engage-consumers","status":"publish","type":"post","link":"http:\/\/www.mobiadnews.com\/?p=3509","title":{"rendered":"Visual Interactivity:
The Next Great Way To Engage Consumers"},"content":{"rendered":"
Looking around the world today, it seems as though everything is becoming digital – music, photos, video, ads, TV, books, etc. <\/p>\n
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And it is clear that the mobile phone is playing an increasingly important role as a person’s means of interacting with this digital world. <\/p>\n
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In this two-part article we will take a look at a very interesting type of interaction which is still emerging – the mobile camera. The camera can be used in many ways to engage consumers: QR codes<\/strong>, augmented reality<\/strong>, advanced image recognition<\/strong>, plus several others.<\/p>\n The mobile phone is a great tool for interacting with the digital world that is all around us. There are so many ways it can engage us: buttons, touch screens, voice recognition, GPS for location and accelerometers to capture motion. All of these are now actively being used in various clever ways to provide an easy, interesting interface.<\/p>\n But there is one major feature of the mobile phone that has not yet been much used for interactivity: the camera. We take pictures and videos with it, but to date not much more. However, this is about to change. There are a number of new technologies that are just now being implemented that should make the camera a key means of providing consumer engagement within marketing campaigns and mobile services.<\/p>\n In this two-part article we’ll look at several such technologies. In this part we’ll look at 2D barcodes<\/strong> and various flavors of advanced image recognition<\/strong>. In part 2, we’ll look at other camera based technologies, including color recognition<\/strong>, augmented reality<\/strong>, and face recognition<\/strong>.<\/p>\n \n \n Image recognition has been around for sometime, and there are a number of companies that can recognize an image from a library of pre-stored images. But recently a number of new twists have appeared which will make this even more useful for building consumer engagement.<\/p>\n Image Zoning<\/strong> As an example, using Image Zoning, a mobile campaign could be set up around a virtual “mobile darts game”. Players would take a picture of a dart board, and the technology would determine exactly where on the board the camera was pointed, and therefore where the dart landed. (see a video of this in the MobiAD article: Ogilvy Innovation Labs: Engaging Clients In The Digital Future<\/a>)<\/p>\n Another example is a campaign that was run by Vodafone<\/strong> in the leadup to European Champions league 2008. In order to win a ticket to the championship, a consumer would take a virtual “penalty shot” by taking a picture of which part of the goal they wanted to kick the ball to. The system returned an image of the ball going to that spot, and the goal keeper either making a save or the ball going in the net.<\/p>\n \n This campaign had great response from consumers – 40% participation at an event location and over 3% participation from a magazine ad. It was a unique way to create engagement and won the “Best Creativity<\/strong>\u201d and \u201cMost Innovative Use of Technology<\/strong>\u201d at the 2008 UK Mobile Marketing Awards<\/strong>.<\/p>\n \n Anthony Ashbrook<\/strong>, founder and CEO of Mobile Acuity, said “The agencies and brands that we talk to are always looking for better and richer ways to engage with consumers. With Visual Interactivity we are taking the enthusiasm consumers have for taking pictures on mobile phones and building this into interactive campaigns that they love.”<\/p>\n \n Point and Find<\/strong>
\nBeyond Image Recognition<\/h3>\n
\nOne very interesting extension to basic image recognition is the ability to determine the exact point on a image that the camera is pointed at when the picture is taken. This is one of the many visual interactivity capabilities offered by Edinburgh based Mobile Acuity<\/strong><\/a>.<\/p>\n
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\nJust recently Nokia introduced a new service called Point and Find. This is an image matching service, but it can also take into account GPS information from the phone. Based on the image and where the consumer is, various types of information or content is sent back to the consumer. <\/p>\n